Class ProjectileUtil
java.lang.Object
com.sk89q.commandbook.util.entity.ProjectileUtil
public class ProjectileUtil
extends java.lang.Object
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Constructor Summary
Constructors Constructor Description ProjectileUtil() -
Method Summary
Modifier and Type Method Description static <T extends org.bukkit.entity.Projectile>
TsendProjectileFromLocation(org.bukkit.Location loc, org.bukkit.util.Vector dir, float speed, java.lang.Class<T> clazz)Send a projectile from an entity's eye level.static <T extends org.bukkit.entity.Projectile>
java.util.Set<T>sendProjectilesFromLocation(org.bukkit.Location loc, int amt, float speed, java.lang.Class<T> clazz)Send projectiles from an entity's eye level.
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Constructor Details
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ProjectileUtil
public ProjectileUtil()
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Method Details
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sendProjectileFromLocation
public static <T extends org.bukkit.entity.Projectile> T sendProjectileFromLocation(org.bukkit.Location loc, org.bukkit.util.Vector dir, float speed, java.lang.Class<T> clazz)Send a projectile from an entity's eye level.- Parameters:
loc-dir-speed-
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sendProjectilesFromLocation
public static <T extends org.bukkit.entity.Projectile> java.util.Set<T> sendProjectilesFromLocation(org.bukkit.Location loc, int amt, float speed, java.lang.Class<T> clazz)Send projectiles from an entity's eye level.- Parameters:
loc-amt- number of fireballs to shoot (evenly spaced)
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