Class ProjectileUtil

java.lang.Object
com.sk89q.commandbook.util.entity.ProjectileUtil

public class ProjectileUtil
extends java.lang.Object
  • Constructor Summary

    Constructors 
    Constructor Description
    ProjectileUtil()  
  • Method Summary

    Modifier and Type Method Description
    static <T extends org.bukkit.entity.Projectile>
    T
    sendProjectileFromLocation​(org.bukkit.Location loc, org.bukkit.util.Vector dir, float speed, java.lang.Class<T> clazz)
    Send a projectile from an entity's eye level.
    static <T extends org.bukkit.entity.Projectile>
    java.util.Set<T>
    sendProjectilesFromLocation​(org.bukkit.Location loc, int amt, float speed, java.lang.Class<T> clazz)
    Send projectiles from an entity's eye level.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

  • Method Details

    • sendProjectileFromLocation

      public static <T extends org.bukkit.entity.Projectile> T sendProjectileFromLocation​(org.bukkit.Location loc, org.bukkit.util.Vector dir, float speed, java.lang.Class<T> clazz)
      Send a projectile from an entity's eye level.
      Parameters:
      loc -
      dir -
      speed -
    • sendProjectilesFromLocation

      public static <T extends org.bukkit.entity.Projectile> java.util.Set<T> sendProjectilesFromLocation​(org.bukkit.Location loc, int amt, float speed, java.lang.Class<T> clazz)
      Send projectiles from an entity's eye level.
      Parameters:
      loc -
      amt - number of fireballs to shoot (evenly spaced)